3. On-Chain Games

3.1 Overview

MAI launches with a full suite of eight casino-style original games, each of which is implemented using smart contracts and verifiable randomness:

  • Dice – Choose a roll-under threshold. Win if your roll is under the selected number.

  • Limbo – Set your target multiplier and hope to land before bust.

  • Crash – Watch the multiplier rise. Cash out before the crash.

  • Keno – Select numbers. The more matches, the higher your payout.

  • Plinko – Drop the ball and let probability decide your multiplier.

  • Mines – Clear a game board without hitting hidden mines.

  • Wheel – Spin for rewards. The outcome is randomized on-chain.

  • Blackjack – Play against the house using classic rules and transparent odds.

Each game is optimized for:

  • Real-time resolution (typically <1s)

  • Provable fairness (via VRF)

  • Gas-efficient execution (under Monad’s architecture)

  • Non-custodial play (no deposited balances required)

3.2 Why On-Chain Games Matter

Online betting games have historically been black boxes. Outcomes are determined behind the scenes, odds are adjusted at the discretion of the operator, and user funds are held in centralized accounts. MAI’s games are constructed differently. Every bet is recorded on-chain. Every outcome is determined using verifiable randomness. Every payout is processed immediately and without custodians.

This model provides not just fairness, but accountability. The protocol cannot cheat. No operator can modify your results. And any player—or developer—can inspect how a game works simply by reading the contract.

3.3 Player Incentives

MAI rewards game players in multiple ways:

  • Rakeback: A portion of the house edge is automatically rebated to the player.

  • Staking Boosts: $MAI stakers receive enhanced rewards based on their level.

  • Volume Tiers: Higher volume unlocks larger rakeback percentages.

  • Referral Income: Players who bring others into the ecosystem share in their rewards.

These mechanics are all tracked and claimable via the Vault.


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